# Removing A Spike

## From the Jog Workspace

Select the motor then in the quick properties pane select the spike to be removed then click **Remove Spike.**

![](https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-3d012fea96aa6e524b7cdf0e401dff58c51894f1%2FRemove%20Spike%20Jog%20Workspace.gif?alt=media)

## **From the** Cues Workspace

First select the movement in the cue and then the spike to be removed. Then click **Remove Spike.**

![](https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-fe91f4d776e3f2ee8a1965f08fe970517ad11d5b%2FRemove%20Spike%20Cue%20Workspace.gif?alt=media)
