# Movements

<figure><img src="https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-587b657f4d9b4e76385042e464b6f8b571a6aa51%2Fmovements-in-cue.png?alt=media" alt="Movement"><figcaption></figcaption></figure>

Movements are the smallest building blocks of a cue. A movement exists in a step and performs a single task for a single Stagehand. Each type of [Stagehand](https://docs.creativeconners.com/docs/spikemark-6/movements) has its own type of movement. Once a movement has been [added to a cue](https://docs.creativeconners.com/docs/spikemark-6/cues/cue-creation/add-movements) it can be clicked to edit its properties.
