Editing Cue Properties

Cue Properties

Cue Properties Overview
1. Cue Number
2. Cue Name
3. Cue Color
4. Cue Notes

Editing Cue Properties

Image of Cue Header

Click anywhere on the cue header to edit its properties.

Cue Editor Window

The Cue Editor Window will appear, allowing you to modify all cue parameters.

Click Save Changes to keep your changes or Discard Changes to cancel them.

Cue Number

Cue Number

Spikemark orders the Cue List numerically, starting from Cue 0. Each cue number must be numeric. To reorder cues, assign larger or smaller numbers. Use decimals (like 1.1 or 1.01) to insert cues between whole numbers.

Cue Name

Cue Name

Name your cue using any text. Common naming conventions include scene numbers, target Spikes, and page numbers.

Cue Color

Pick Color Button

Color-code your cues to improve organization and visibility. Click Pick to select a color or enter a hexadecimal color code directly.

Color Picker Window

Save custom colors to reuse them across your show file.

Cue Notes

Cue Notes

Formatting Cue Notes

Format your notes using the following tags:

<FormatType>Your Text Here</FormatType>

Available formatting options:

  • Press Enter to create new lines

  • <bold>text</bold> - creates bold text

  • <underline>text</underline> - creates underlined text

  • <italic>text</italic> - creates italicized text

  • <br /> - adds a line break

  • <big>text</big> - increases font size

    • All tags can be Combined except for the <big> tag which must be placed as the outermost tag

Text without tags or with incorrect tag syntax displays as plain text.

Re-Order Cues

reoder-cues

Drag and Drop to reorder cues. The cue number will update automatically to stay in numerical order.

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