Editing Cue Properties
Cue Properties

1. Cue Number
2. Cue Name
3. Cue Color
4. Cue Notes
Editing Cue Properties

Click anywhere on the cue header to edit its properties.

The Cue Editor Window will appear, allowing you to modify all cue parameters.
Cue Number

Spikemark orders the Cue List numerically, starting from Cue 0. Each cue number must be numeric. To reorder cues, assign larger or smaller numbers. Use decimals (like 1.1 or 1.01) to insert cues between whole numbers.
Cue Name

Name your cue using any text. Common naming conventions include scene numbers, target Spikes, and page numbers.
Cue Color

Color-code your cues to improve organization and visibility. Click Pick to select a color or enter a hexadecimal color code directly.

Save custom colors to reuse them across your show file.
Cue Notes

Formatting Cue Notes
Format your notes using the following tags:
<FormatType>Your Text Here</FormatType>
Available formatting options:
Press Enter to create new lines
<bold>text</bold>
- creates bold text<underline>text</underline>
- creates underlined text<italic>text</italic>
- creates italicized text<br />
- adds a line break<big>text</big>
- increases font sizeAll tags can be Combined except for the
<big>
tag which must be placed as the outermost tag
Re-Order Cues

Drag and Drop to reorder cues. The cue number will update automatically to stay in numerical order.
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