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Spikemark
How to Open Spikemark
Spikemark Installation
Quick Start Tutorial
Steps to a Successful Load-In
Show Modes
Locking Changes
Workspaces
Selection and Input
IP Address and Network Connection
Adding Motors or Machines
Stage Model Viewer
Tags
Editing Direction Labels
Filters
Search
Position
Load Cell
Speed
Spikes
Editing Cues
Adding and Deleting Cues
Adding and Deleting Movements
Edit Movement
Edit Cue Options
Cue Controls
Cue Status
Cue Links
Presets
Motor Groups
Showstopper Node Editor
Show Control
Drive Communication
Motor Status Icons
Keyboard Shortcuts
Advanced Cue Techniques
Showstopper
Stagehand
Machinery
Broadweigh Load Cells
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Adding and Deleting Movements
Add A Movement To A Cue
Simply drag and drop the machines that you want into the desired cue.
Delete A Movement From A Cue
1.
Click the unwanted movement to open the Edit Movement window.
2.
Click the
Trashcan Icon.
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Adding and Deleting Cues
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Edit Movement
Last modified
2yr ago