# 5.4 Program Your Show

Now that you know the basics, you're ready to [configure your machines](/docs/spikemark/steps-for-a-successful-load-in.md), update your [Spikes](/docs/spikemark/quickstart.md#spikes), start programming and running your shows!

If you have any questions, check out our other linked articles or contact our team of [Tech Experts](/docs/technical-support.md) to get you back on track.

### If you're looking for more, [Sharpen Your Programming Skills](/docs/spikemark/quickstart/program-your-show.md) with some of these more in depth articles.

### Don't hesitate to revisit sections you're not sure about

### - [**STEP 1: Adding Motors**](/docs/spikemark/quickstart/adding-motors.md) <img src="/files/-Mho41PhrDgAiOrxp1_H" alt="" data-size="line">

### **-** [**STEP 2: Saving A Show File**](/docs/spikemark/quickstart/saving.md) <img src="/files/-Mho9PTx6o8MExsrg8Tw" alt="" data-size="line">

### **-** [**STEP 3: Jogging**](/docs/spikemark/quickstart/jogging.md)

### **-** [**STEP 4: Writing Your First Cues**](/docs/spikemark/quickstart/writing-your-first-cues.md)

### **-** [**STEP 5: Going Live**](/docs/spikemark/quickstart/step-5-going-live.md)


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