# 4.7 Cue Total Time

The Turntable movement is set to go **360 degrees in 20.0s.**

![](https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-2bb2f9f761ea6f9841553ecaa68389ffa05f50c9%2Fimage.png?alt=media)

Let's **change our entire cue** to match! This way the **DS Scenic Truss** will take the same amount of time as the Turntable. Let Spikemark do the math for you!

![](https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-97816f380e85de006806b43efd05f7789e6e0b18%2FSM_QS_NS_CueTiming.gif?alt=media)

1. **Click** the **Cue 2 Edit Icon** to open the **Cue Properties Window.**
2. **Highlight** the number in **Cue Ramp Time Box**.
3. **Type** in the new **Ramp Time**. Since the Turntable is already at 2, it starts there, but to make sure everything updates, we want to enter the number we want.
4. **Repeat** this process for the **Cue Total Time**, and set a time of **20** seconds.
5. **Click "OK"** to save these values and close the **Cue Properties Window.**
