# OSC Position Output

Spikemark can send real time motor position data using the OSC protocol to any device that supports UDP OSC such as QLab, ISADORA, ETC EOS, Disguise, and many more.

<figure><img src="/files/oWXlE5O4713KwVU1rWmV" alt="Open OSC Output Window"><figcaption></figcaption></figure>

From the Show Control menu click OSC Output... to open the configuration window.

## Configuration Window

<figure><img src="/files/1vlF3UqnK7f7vMkb2bBA" alt="OSC Output Window"><figcaption></figcaption></figure>

### 1. Server Address

The server address is the IP address of the computer receiving position data from Spikemark.

### 2. Server Port

Similar to server address, server port is the UDP port that Spikemark will send data to.

### 3. Active

When checked, the given axis’ position will be sent. This allows Spikemark to selectively send position data. By default, active is unchecked.

### 4 - Address

Address is the identifying information in and OSC message and always starts with a forward slash (/). By default, it is set to /cue/2/translation/x/live which is a QLab 5 address for changing the horizontal position of a video cue. This can be changed on a per-axis basis and can be any valid OSC address.

### 5 - Scaling

Scaling is used to send larger or smaller position steps. It works by multiplying the scaling value by the axis’ position. For example if a motor is at a position of 100 and scaling is set to 1.5 the actual value sent will be 150. Scaling can be any number greater than zero (0) and defaults to one (1) which equates to no scaling.

### 6 - Update Interval

The update interval is the speed at witch OSC packets are sent. The recommended fastest speed is 30.

### 7 - Send Output

The send output button toggles the OSC output from Spikemark on or off.


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