# Edit Cue Options

Once a cue is created, select the **Edit Icon** to open the Edit Cue Window. This shows you the same options you had during cue creation, but also adds [**Cue Ramp Time and Cue Total time**](#cue-ramp-and-total-time)**.**

![Cue Edit Icon](/files/-MigFywFQPZHI0QnHQL3)

![Edit Cue Window](/files/-MibotYeHFK-pFAtE52u)

## **Cue Number**

Cues will automatically **arrange** themselves on screen from **lowest to highest**, and they can be whole numbers or decimals.

![](/files/-MibkfoGeGH_k04Rytat)

## Cue Description

Add a short (or long) blurb about what is happening in that cue. This could be a stage direction, a script location, or even an operator note.

![](/files/-MibmiW7sfN8S-bG766c)

## Cue Color

The cue color can be changed to help the operator better identify different parts of a show. This can be done with a Hex code, or you can pick or create a custom color inside the Color Pallet Window.

![](/files/-MibnFM8bjMQplmO1Boz)

## Cue Ramp and Total Time

While [each movement can have its respective times changed](/docs/spikemark/cues/movement-options.md), if you have multiple movements in one cue that you want to run simultaneously, you can set the **Cue Ramp Time** and **Cue Total Time** in the Cue Options Window.

![](/files/-MicEvWr64pUw1eb1V0H)


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