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Spikemark
Spikemark Installation
Quick Start Tutorial
Step 1: Adding Motors
Step 2: Saving
Step 3: Jogging
Step 4: Writing Your First Cues
Step 5: Going Live
Sharpen Your Programming Skills
Steps to a Successful Load-In
Show Modes
Workspaces
Selection and Input
IP Address and Network Connection
Adding Motors or Machines
Stage Model Viewer
Tags
Editing Direction Labels
Filters
Search
Position
Load Cell
Speed
Spikes
Editing Cues
Cue Controls
Cue Status
Cue Links
Presets
Motor Groups
Showstopper Node Editor
Show Control
Drive Communication
Motor Status Icons
Keyboard Shortcuts
Advanced Cue Techniques
Showstopper
Stagehand
Machinery
Broadweigh Load Cells
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Quick Start Tutorial
Need to build your show yesterday? Learn all the necessary tools to get moving quickly by building a new show from scratch in Simulator mode.
​
What's in this tutorial?
-
STEP 1: Adding Motors
-
STEP 2: Saving A Show File
-
STEP 3: Jogging
-
STEP 4: Writing Your First Cues
-
STEP 5: Going Live
​
If you haven't done so already, download the latest version of Spikemark from the toolbar at the top, or visit our
Spikemark Installation
page for full instructions. Once you're installed, open the program and let's get started!
When you download
Spikemark 5
, you will also need to
update your
Stagehand's Firmware
and will need to
update some
VFD Parameters
.
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Spikemark Installation
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Step 1: Adding Motors
Last modified
9mo ago
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Contents
What's in this tutorial?
- STEP 1: Adding Motors
- STEP 2: Saving A Show File
- STEP 3: Jogging
- STEP 4: Writing Your First Cues
- STEP 5: Going Live