# Add Triggers

There are several [types of triggers](/docs/spikemark-6/triggers.md) and three scenarios where you can add a trigger to a cue.

## 1. Adding To An Empty Cue

<figure><img src="/files/PC8FAGBNaEsAqHEjU5EX" alt="Add Triggers To Empty Cue"><figcaption></figcaption></figure>

Drag a trigger from the [trigger toolbox](https://docs.creativeconners.com/docs/spikemark-6/cues/cue-creation/pages/1oX5bjumXO2rc4gNK0Om#id-11.-trigger-toolbox) over top of the cue and drop the trigger ontop of the playback.

## 2. Adding To An Existing Cue

<figure><img src="/files/nQRBXgvvkIjSY5vQWfFs" alt="Add Triggers To Existing Cue"><figcaption></figcaption></figure>

Drag a trigger from the [trigger toolbox](https://docs.creativeconners.com/docs/spikemark-6/cues/cue-creation/pages/1oX5bjumXO2rc4gNK0Om#id-11.-trigger-toolbox) and drop the trigger ontop of a step.

## 3. Moving An Existing Trigger

<figure><img src="/files/R1SjX0vuS5YQngufr3g8" alt="Move Trigger"><figcaption></figcaption></figure>

Drag a trigger from one step to another.

{% hint style="info" %}
Triggers can be stacked to create more complex conditions.
{% endhint %}


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