# Connecting To A Stagehand

Make sure you have configured on your [Computer IP](https://docs.creativeconners.com/docs/spikemark/ip-address-and-network-connection/setting-computer-ip-address) Address and [Stagehand IP](https://docs.creativeconners.com/docs/spikemark/ip-address-and-network-connection/setting-stagehand-ip-address) Address first

Then we’re ready to establish a connection to a Stagehand within Spikemark.

1. Make sure you are in the Jog Workspace and Live Show Mode

![](https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-fd40d6c77b08d7979ee3f1addd7eb2bc493c5ab7%2FSM_CFSH_IP_JogLive.gif?alt=media)

1. Select the motor you wish to connect to by clicking on it.
2. In the **Network** section of the **Stagehand Properties Panel** on the right side of the screen or at the bottom of the Jog Workspace, enter the IP Address of your Stagehand and click Connect.

![](https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-35e7122e7da31fd72e3830ee5ee069839aeee431%2FSM_QS_GL_IP%20Address.gif?alt=media)

{% hint style="info" %}
In this step, make sure you copy the IP Address exactly as it appears on the face panel of the Stagehand OLED or LCD display.
{% endhint %}

3\. Click on Connect. You will see the Network status change to Connecting, to Connected

{% hint style="info" %}
If there’s a network error, check your IP settings on the computer and Stagehand and then check your cabling.
{% endhint %}

### Connect To All

You can also connect to or disconnect from all Stagehands by Clicking on the Stagehand in the Toolbar and selecting:

1. Connect to All - Ctrl+Shift+T
2. Disconnect From All - Alt+Shift+T

<div align="center"><img src="https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-c777dcd3fa82a7131e1bbb861652e30a8392352f%2FSM_CFSH_IP_ConnectToAll.png?alt=media" alt=""></div>
