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Download Spikemark
  • Creative Conners Docs
  • Technical Support
    • Tech Tips
      • Revolver V1 Position Issues
      • Setting Up a New Comptuer for Spikemark
  • Spikemark 6
    • Navigating Spikemark
      • Show Modes
      • Workspaces
        • Jog Workspace
        • Cues Workspace
        • Preset Workspace
        • Customize Your Workspace
      • Selection and Input
      • Tags
      • Filters
      • Search
      • Keyboard Shortcuts
    • Cues
      • Cue Structure
      • Cue Creation
        • Add Movements
        • Add Triggers
        • Add Actions
      • Editing Cue Properties
      • Cue Deletion
    • Movements
      • Motor Movements
      • Locked Group Movements
      • Unlocked Group Movements
      • FX Movements
      • OSC Movements
        • Custom OSC Command Library
      • UDP Movements
      • Modbus Movements
    • Triggers
      • Playback Go Trigger
      • Delay Trigger
      • Completion Trigger
      • Position Trigger
      • FX Input Trigger
      • Stacking Triggers
    • Actions
      • Motor Property Action
      • Motor Method Action
      • Playback Property Action
    • Running Cues
      • Playbacks
        • Playback Editing
        • Playback Control Speed
        • Playback Stacking
      • Cue Controls
      • Console
      • Consolette
      • Restore Cue
    • Spikes
      • Simple Spikes
      • Dynamic Spikes
        • Incremental Spikes
        • Nearest Forward Multiple Spikes
        • Nearest Reverse Multiple Spikes
        • Nearest Multiple Spikes
      • Locked Group Spikes
    • Presets
      • Presets Overview
      • Creating, Editing, and Deleting Presets
      • Running Presets
    • User Authentication and Authorization
      • Overview
      • Users
      • Roles
      • Permissions
    • Show Control
      • Open Sound Control (OSC)
        • Send OSC Messages
        • OSC Position Output
        • OSC Input Trigger
          • OSC Input Messages
          • Cue Messages
          • Playback Messages
          • Sequence Step Messages
          • Motor Movement Messages
          • Motor Messages
        • Troubleshooting OSC
          • OSC Response Window
          • Medialon Manager Configuration
      • UDP
        • Send UDP Messages
        • UDP Position Output
      • Watchout Position Output
      • PosiStageNet (PSN)
  • Spikemark 5
    • How to Open Spikemark
    • Spikemark Installation
      • User Authorization
      • Windows Settings
    • Quick Start Tutorial
      • Step 1: Adding Motors
        • 1.1 Simulator Mode
        • 1.2 Add Motors from the Machine Library
        • 1.3 Rename Motors
        • 1.4 Add A Group
      • Step 2: Saving
      • Step 3: Jogging
        • 3.1 Single Axis Jogging
        • 3.2 Jogging Multiple Machines (Multi-Jog)
        • 3.3 Move To Position
      • Step 4: Writing Your First Cues
        • 4.1 Cues Workspace
        • 4.2 Add A Movement
        • 4.3 Duplicate A Cue
        • 4.4 Delete A Movement From A Cue
        • 4.5 Edit Movement - Changing Position, Speed, and Time
        • 4.6 Copy to Group
        • 4.7 Cue Total Time
        • 4.8 Load and Run your Cue
        • 4.9 Spikes
        • 4.10 Cue Links
        • 4.11 Restore Cue
        • 4.12 Delete A Cue
      • Step 5: Going Live
        • 5.1 Set Your IP Address
        • 5.2 Test Manual Movement
        • 5.3 Resetting Position
        • 5.4 Program Your Show
      • Sharpen Your Programming Skills
    • Steps to a Successful Load-In
    • Show Modes
    • Locking Changes
    • Workspaces
      • Customize Your Workspace
    • Selection and Input
    • IP Address and Network Connection
      • Setting Computer IP Address
      • Setting Stagehand IP Address
      • Setting Showstopper Consolette IP Address
      • Setting Pendant IP Address
      • Setting Showstopper IP Address
      • Setting Showstopper Node ID
      • Connecting To A Stagehand
      • Connecting To A Showstopper Consolette
      • Connecting To A Pendant
    • Adding Motors or Machines
      • Adding Motors or Machines From The Machine Library
      • Adding Custom Motors or Machines To Spikemark
      • Importing Motors or Machines
      • Exporting Motors or Machines
    • Stage Model Viewer
      • Changing Your Viewer
      • Adjusting the Stage Size
      • Changing the Type of Scenery
      • Adjusting Model Dimensions
      • Adjusting Model Rotation
      • Adjusting Location On Stage
      • Making Models
        • Modeling A Winch
        • Modeling A Lift
        • Modeling A Hoist
        • Modeling A Vertical Curtain
        • Modeling A Split Curtain
        • Modeling A Turntable or Periaktos
    • Tags
    • Editing Direction Labels
    • Filters
    • Search
    • Position
      • Reset Position
      • Units
      • Position Scale
        • Position Scale Wizard
        • Manually Calculate Position Scale
      • Limits
        • Setting Hard Limits
        • Setting Soft Limits
      • Target Tolerance
      • Strict Timing Mode
      • Position Fault and Max Position Error
      • Motor Tuning Overview
        • Motor Tuning - The Practical Approach
    • Load Cell
      • Load Cell Readout
      • Load Cell Configuration
      • Load Cells and Groups
    • Speed
    • Spikes
      • Adding A Spike
      • Removing A Spike
      • Spike Input Fields
      • Simple Spike
      • Incremental Spike
      • Nearest Forward Multiple Spike
      • Nearest Reverse Multiple Spike
      • Nearest Multiple Spike
    • Editing Cues
      • Adding and Deleting Cues
      • Adding and Deleting Movements
      • Edit Movement
      • Edit Cue Options
    • Cue Controls
    • Cue Status
    • Cue Links
      • Completion Link
      • Time Link
      • Position Link
      • Input Link
      • Deleting A Cue Link
    • Presets
    • Motor Groups
    • Showstopper Node Editor
    • Show Control
      • Open Sound Control (OSC)
        • OSC Position Output
        • OSC Messenger
          • Expanding The Command Library
        • OSC Response Window
        • OSC Input Trigger
          • Input Messages
          • Cue Commands
          • Motor Commands
          • My OSC Input Trigger Isn't Working, Is there another way?
      • UDP
        • UDP Position Output
        • UDP Messenger
      • Watchout Position Output
      • Modbus Effect
      • PosiStageNet (PSN)
    • Drive Communication
      • Drive Information
      • Configuring The Drive
      • Analyzing Movements
      • Drive Communication: Compatibility
      • Drive Communication: Setting VFD Parameters
      • RS-485 Upgrade
        • Upgrading an A800
        • Upgrading an A700
        • Drive Communication Troubleshooting
      • VFD Fault Codes
    • Motor Status Icons
    • Keyboard Shortcuts
    • Advanced Cue Techniques
  • Showstopper
    • Showstopper 4 Base
      • Installation
      • Operation
      • Troubleshooting
      • Specifications
    • Spikemark Console
      • Making-The-Connections
      • Using-the-Console
      • Console-Firmware
      • Troubleshooting
      • Specifications
    • Spikemark Pendant V2
      • Getting Started
      • Setup
      • Operation
      • Troubleshooting
      • Specifications
      • Drawings
    • Showstopper 4 E-Stop Hub
      • Getting Started
      • Installation
      • Operation
      • Troubleshooting
      • Specifications
    • Showstopper 4 Accessory Hub
      • Getting Started
      • Installation
      • Operation
      • Troubleshooting
      • Specifications
    • Showstopper Remote E-Stop
      • Installation
      • Making The Connections
      • Operation
      • Troubleshooting
      • Specifications
    • Control Connection
      • Installation
      • Making The connections
      • Operation
      • Troubleshooting
      • Specifications
    • Drive Connection
      • Installation
      • Making The connections
      • Operation
      • Troubleshooting
      • Specifications
    • Showstopper E-Stop Patch Panel
    • Showstopper Accessory Patch Panel
    • 🦺Safety Interlock
      • Safety Interlock Classic
      • Safety Interlock Pro
      • Safety Interlock Pro 4
      • 4-Axis Safety Interlock
    • Legacy
      • Showstopper 3 Base
      • Showstopper 3 Remote
      • Showstopper 3 E-Stop Patch Panel
      • Stage Manager
        • Getting Started
        • Installation
        • Making the Connections
        • Operation
        • Troubleshooting
        • Specifications
      • Showstopper 4 Consolette
        • Features
        • Making the Connections
          • Accessory Cable Connection
          • Ethernet Connection
          • Multiple Consolettes
        • On-Board Settings
        • Operation & Spikemark Integration
        • Connecting the Consolette to Spikemark
        • Jogging Motors
        • Running Cues
        • Emergency Stop
        • Updating Consolette Firmware
        • Troubleshooting
        • Physical Specifications
        • Drawings
  • Stagehand
    • Stagehand Firmware
      • Manually Updating a Stagehand Unipolar V6 Card via SD Card
      • Manually Updating a Stagehand Unipolar V6 Card via USB
    • Stagehand Parameters
      • Stagehand Pro 2 Parameters
      • Stagehand Pro 3/Pro 4 Parameters
      • Stagehand Pro 3e Parameters
      • Stagehand Pro 5 Parameters
      • Stagehand Apprentice 2 Parameters
      • Stagehand Apprentice
      • Stagehand AC - AKA: The Classic
      • Classic+ Parameters
      • Pro+ Parameters
      • Setting the C3 Value
      • Setting the C4 Value
      • All Clear/Parameter Clear
      • How to Use the Mitsubishi VFD Keypad
      • USB Parameter Sets
      • Parameter Library in Spikemark
    • Stagehand Apprentice
      • Getting Started
      • Installing the Stagehand
      • Making the Connections
      • Hooking up a motorized effect
      • Using the Stagehand
      • Troubleshooting
      • Technical Support
      • Specifications
    • Stagehand Apprentice DC
    • Stagehand Apprentice 2
      • Stagehand Apprentice 2: Features
      • Stagehand Apprentice 2: Installation
      • Stagehand Apprentice 2: Making The Connections
        • Stagehand Apprentice 2: Power Input
        • Stagehand Apprentice 2: Motor and Brake Output
        • Stagehand Apprentice 2: Sensor Input
        • Stagehand Apprentice 2: Interlock Inputs
        • Stagehand Apprentice 2: Ethernet Input
        • Stagehand Apprentice 2: Showstopper Emergency Stop Input
      • Stagehand Apprentice 2: Operation
      • Stagehand Apprentice 2: Troubleshooting
      • Stagehand Apprentice 2 Specifications
      • Stagehand Apprentice 2: Drawings
    • Stagehand FX
      • Getting Started
      • Making the Connections
      • Connecting an Effect
      • Operation
      • Troubleshooting
      • Specifications
    • Stagehand Hydraulic
      • Getting Started
      • Features
      • Installation
      • Operation
      • Troubleshooting
      • Technical Support
      • Specifications
      • Drawings
    • Stagehand Pro 3
    • Stagehand Pro 3E
    • Stagehand Pro 4
      • Stagehand Pro 4: Unpacking
      • Stagehand Pro 4: Installation
      • Stagehand Pro 4: Making The Connections
        • Stagehand Pro 4: Power Input
        • Stagehand Pro 4: Motor and Brake Output
        • Stagehand Pro 4: Sensor Input
        • Stagehand Pro 4: Interlock Inputs
        • Stagehand Pro 4: Ethernet Input
        • Stagehand Pro 4: Showstopper Emergency Stop Input
      • Stagehand Pro 4: Operation
        • Stagehand Pro 4: Powering Up
        • Stagehand 4: Machine Configuration
        • Stagehand Pro 4: Manual Operation (Jogging)
        • Stagehand Pro 4: Brake Test
        • Stagehand Pro 4: Connecting to Spikemark
        • Stagehand Pro 4: Status Displays
      • Stagehand Pro 4: Troubleshooting
        • Stagehand Pro 4: Recovering From Faults
        • Stagehand Pro 4: Monitoring Behavior
      • Stagehand Pro 4: Specifications
      • Stagehand Pro 4: Drawings
    • Stagehand Pro 5
      • Stagehand Pro 5: Features
      • Stagehand Pro 5: Installation
      • Stagehand Pro 5: Making The Connections
        • Stagehand Pro 5: Power Input
        • Stagehand Pro 5: Motor and Brake Output
        • Stagehand Pro 5: Sensor Input
        • Stagehand Pro 5: Interlock Inputs
        • Stagehand Pro 5: Ethernet Input
        • Stagehand Pro 5: Showstopper Emergency Stop Input
      • Stagehand Pro 5: Operation
      • Stagehand Pro 5: Troubleshooting
      • Stagehand Pro 5 Specifications
      • Stagehand Pro 5: Drawings
      • Stagehand Pro 5: Replace Control Card
    • Deck Chief 2
      • Getting Started
      • Features
      • Making the Connections
      • Using the Deck Chief
      • Troubleshooting
      • Specifications
    • Stagehand Classic+
    • Stagehand Pro+
    • Legacy Manuals
      • Deck Chief
        • Getting Started
        • Installation
        • Making the Connections
        • Using the Deck Chief
        • Troubleshooting
        • Specifications
        • Deck Chief Legacy Connections
      • Stagehand Mini^2
      • Stagehand Pro AC (Pro 2)
      • Stagehand AC
      • Stagehand Mini
      • Stagehand DC & DC Max
    • X-Groove Override
  • Machinery
    • Smart Chain Hoist
      • Getting Started
      • Installation
      • Making the Connections
      • Under The Hood
      • Troubleshooting
      • Specifications
    • Floorpocket
      • GettingStarted
      • Installation
      • Making the Connections
      • Prepping the Machine for Operation
      • VFD Settings
      • Troubleshooting
      • Specifications
    • Floorpocket v2
      • Get Started
        • Unpack
        • Installation Tools
      • Assembly
        • Base
        • Column Extension
        • Limit Cables
        • Roller Chain
      • Get Moving
        • Power Up
        • Platform
        • Stay Safe
        • Write Cues
      • Maintain the Machine
      • Troubleshooting
      • Floorpocket v2: Specifications
    • Pivot
      • Getting Started
      • Installation
      • Troubleshooting
      • Specifications
    • Pushstick
      • Getting Started
      • Installation
      • Making the Connections
      • Rigging the Pushstick
        • Rigging a Pushstick v2
      • Setting the Limits
      • Troubleshooting
      • Specifications
    • Pushstick Mini
      • Getting Started
      • Installation
      • Making the Connections
      • Rigging the Pushstick Mini
      • Troubleshooting
      • Technical Support
      • Specifications
    • Revolver
      • Installation
      • Making the Connections
      • Making It Move
        • Friction Wheel Tension Guide
      • Position Scaling
        • Encoder Finessing
      • Troubleshooting
      • Specifications
        • Drawing
      • Multi-Motor Configuration
      • Revolver v1 Manual
    • Rotator
      • Getting Started
      • Installation
      • Making the Connections
      • Troubleshooting
      • Technical Support
      • Specifications
    • Spotline
      • Getting Started
      • Installation
      • Rigging the Spotline
      • Operation
      • Troubleshooting
      • Specifications
    • Spotline V2
      • Spotline V2: Setup Process
      • Spotline V2: Installation
      • Spotline V2: Rigging the Spotline
      • Spotline V2: Operation
      • Spotline V2: Troubleshooting
      • Spotline V2 Accessories
      • Spotline V2: Maintenance
      • Spotline V2: Specifications
    • Spotline Mini v2
    • Spotline Practical
      • Practical v2
        • Getting Started
        • Installation
        • Rigging the Machine
        • Setting the Limits
        • Troubleshooting
        • Specifications
      • Practical v1
        • Getting Started
        • Installation
        • Operation
        • Troubleshooting
        • Specifications
    • Turntable Template
      • Overview
      • Bill Of Materials
      • Fabrication
      • Turntable Assembly and Installation
      • Turntable Assembly Guide
      • Tech Support
      • 20' Turntable Specs
      • Turtable Research Notes for Nerds
    • Retired
      • Curtain Call
      • Trickline
        • TricklineProductManualv1.0
        • Getting Started
        • Installation
        • Making the Connections
        • Troubleshooting
        • Specifications
      • Spotline Mini
        • Getting Started
        • Installation
        • Making the Connections
        • Rigging the Spotline Mini
        • Troubleshooting
        • Specifications
      • Pushstick Manual
    • Stromag Limits
  • Broadweigh Load Cells
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  • System Requirements
  • Types of Spikemark Installation
  • Standard Installation

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  1. Spikemark 5

Spikemark Installation

DO NOT just open your show file

ALWAYS open Spikemark through the Start Menu or Task Bar and then use File>Open to open your show

This will ensure that your show and machinery load properly in the software.

System Requirements

Spikemark 5 is a lightweight application which runs on Microsoft Windows 10 & 11. As with almost every computer spec, the higher the better, but you most likely don't need a full on gaming laptop or CAD station to run Spikemark successfully. Below are suggested minimum computer specs:

  • Windows 10 or 11

    • Older version of Windows likely work, though have not been fully tested

  • Intel i7 or better with 16GB of RAM

    • We are big fans of the Intel NUC PC's

  • 4K Screen (UHD 3840x2160)

    • A 2K (QHD 2560x1440) screen will work well too

    • The minimum resolution is Full HD (1920x1080) - but you'll yearn for more pixels

    • A non-widescreen display is not recommended

    • An external monitor is a great way to go

  • Built in 10/100 Ethernet port

    • A USB to Ethernet adapter is acceptable

Types of Spikemark Installation

Spikemark can be installed in two way: Standard or with User Authorization.

Standard installation of Spikemark is the most common and is likely the way for you. Installing Spikemark with user Authorization allows Spikemark to leverage the Windows users to limit editing access.

Take a look at the table below comparing features.

Standard Installation

Authorization Installation

Installed in the 'C:\Program Files (x86)\' directory

Installed in the 'C:\Users[user]\AppData\Roaming\Spikemark\' directory

Users do NOT need to log in to use and edit show files

Requires creation of local, Windows admin and user accounts (not domain level accounts)

Lock down show files with user level access. An admin is allowed to make changes to the file, while a general user is not.

Standard Installation

The Standard Installation process is essentially the same as installing just about any other software. Before updating Spikemark uninstall any previous versions, then reinstall Spikemark.

1. Locate the downloaded Spikemark Installer File, and double click the file.

2. If the User Account Control Window pops up, enter the password for a computer Admin and click Yes.

3. Select Standard Installation and click Next >.

4. Read and accept the License Agreement. Click Next >.

5. Click Next > to accept the default Start Menu location.

6. Click the checkbox if you would like to create a desktop shortcut, otherwise, leave it unchecked and click Next >.

7. Confirm the installation details are correct, and click Install.

8. A status window will appear with a progress bar, and an additional window may pop up and disappear as well. Once the installer is finished, you will see this window:

Un-check the Launch Spikemark and What's New boxes if you do not want to run the program immediately or read about the cool new features.

Click Finish to complete the installation.

Install Location and Support Files

With Standard installation, Spikemark is installed in the ‘C:\Program Files (x86)\’ directory. Along with the Program file, there are other support files located here - most notably the ‘\Spikemark Firmware’ directory. This folder and location is important in order for Spikemark to know what the most current firmware is. When connected to a Stagehand and you see "unknown" under most recent firmware this probably means the firmware directory location cannot be found by Spikemark. The Spikemark log files, which are important to troubleshooting, are located here: ‘C:\Users{user}\AppData\Roaming\Creative Conners, Inc\Spikemark\X.X.X.X’

Don't worry about remembering the directory, you can find the current log file easily from Spikemark by clicking on ‘Help-> Reveal Log File’ which will open the correct folder with the current log file highlighted.

The Standard Installation process is essentially the same as installing just about any other software. We highly recommend that when you update Spikemark, first uninstall the old version, and then install the newest version.

1. Locate the downloaded Spikemark Installer File, and double click the file.

2. If the User Account Control Window pops up, enter the password for a computer Admin and click Yes.

3. Select Standard Installation and click Next >.

4. Read and accept the License Agreement. Click Next >.

5. Click Next > to accept the default Start Menu location.

6. Click the checkbox if you would like to create a desktop shortcut, otherwise, leave it unchecked and click Next >.

7. Confirm the installation details are correct, and click Install.

8. A status window will appear with a progress bar, and an additional window may pop up and disappear as well. Once the installer is finished, you will see this window:

Un-check the Launch Spikemark and What's New boxes if you do not want to run the program immediately or read about the cool new features.

Click Finish to complete the installation.

Install Location and Support Files

With Standard installation, Spikemark is installed in the ‘C:\Program Files (x86)\’ directory. Along with the Program file, there are other support files located here - most notably the ‘\Spikemark Firmware’ directory. This folder and location is important in order for Spikemark to know what the most current firmware is. When connected to a Stagehand and you see "unknown" under most recent firmware this probably means the firmware directory location cannot be found by Spikemark. The Spikemark log files, which are important to troubleshooting, are located here: ‘C:\Users{user}\AppData\Roaming\Creative Conners, Inc\Spikemark\X.X.X.X’

Don't worry about remembering the directory, you can find the current log file easily from Spikemark by clicking on ‘Help-> Reveal Log File’ which will open the correct folder with the current log file highlighted.

Local Computer Accounts

In order for user authorization to function properly, you (or someone with admin rights) will need to create at least three local accounts:

  • Spikemark (local user, no password) - One account only

  • Admin(s) (local admin, password required) - There can be multiple Admin level accounts

  • Operator(s) (local user, password required) - There can be multiple Operator level accounts

With Windows 10 set to automatically log into the Spikemark User (this account must NOT have a password), each person who is authorized to use the automation system will use their individual Windows account credentials to log into the Spikemark software. If the Windows account has Computer Admin rights, they will be able to edit show files. If the Windows account does not have Computer Admin rights, they will only be able to load and run show files.

NOTE Spikemark Authorization will not work with domain controlled accounts. They must be local accounts only.

1. Turn on your computer and log into the Windows User Account named Spikemark.

2. Locate the downloaded Spikemark Installer File, and double click the file.

3. The User Account Control Window will pop up. You will need to enter the password for a computer Admin.

Enter the admin password and click Yes.

4. Select Install With User Authentication and click Next >.

5. Confirm the current user is Spikemark and that the user structure is set up correctly. Click Next >.

6. Read and accept the License Agreement. Click Next >.

7. Click Next > to accept the default Start Menu location.

8. Click the checkbox if you would like to create a desktop shortcut, otherwise, leave it unchecked and click Next >.

9. Confirm the installation details are correct, and click Install.

10. A status window will appear with a progress bar, and an additional window may pop up and disappear as well. Once the installer is finished, you will see this window:

Un-check the Launch Spikemark and What's New boxes if you do not want to run the program immediately, or read about the cool new features.

Click Finish to complete the installation.

INSTALL LOCATION AND SUPPORT FILES

When Spikemark is installed with Authorization, the installed file will be saved in the user directory who was logged in at the time of installation; in our case that was the Spikemark user. All Spikemark program files and machine firmware files are located here:

‘C:\Users\Spikemark\AppData\Roaming\Spikemark’

All log files will be located here:

‘C:\Users\Spikemark\AppData\Roaming\Creative Conners, Inc\Spikemark\Spikemark version(X.X.X.X)’

Don't worry about remembering the directory, you can find the current log file easily from Spikemark by clicking on ‘Help-> Reveal Log File’ which will open the correct folder with the current log file highlighted.

While still logged into the computer under the Spikemark user, open Spikemark. You will notice that nothing looks different - as a matter of fact Spikemark operates as expected. In order to take advantage of the features, you need to enable them from within Spikemark.

1. From the Administration menu select Enable Authentication

2. You are prompted with the ‘Log In To Spikemark’ screen. Enter the credentials for any user with Windows Admin rights. In this example the username is Mike.

PreviousHow to Open SpikemarkNextUser Authorization

Last updated 6 months ago

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Any user is able to make changes to a show file. Editing access is limited by enabling

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Before installing Spikemark, make sure to download the latest version.

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User Authorization Installation Guide
Standard Installation Guide
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