Motor Commands

Motor Position

/motor/{motor_name}/position [number]

If number is present then Spikemark will attempt to reset motor_name's position to number. If number is not set then Spikemark will send a data message back with motor_name's current position.

Motors Spike Position

/motor/{motor_name}/spike/{spike_name}/position [number]

If number is present then Spikemark will attempt to set the position of motor_name's spike with the name spike_name. If number is not set then Spikemark will send a data message back with the position of moto_name's spike with the name spike_name.

This will update a spikes position which will affect every cue that uses the spike.

Motors Spike Factor

/motor/{motor_name}/spike/{spike_name}/factor [number]

If number is present then Spikemark will attempt to set the factor of motor_name's spike with the name spike_name. If number is not set then Spikemark will send a data message back with the factor of moto_name's spike with the name spike_name.

This will update a spikes factor which will affect every cue that uses the spike.

Motors Spike Offset

/motor/{motor_name}/spike/{spike_name}/offset [number]

If number is present then Spikemark will attempt to set the offset of motor_name's spike with the name spike_name. If number is not set then Spikemark will send a data message back with the offset of moto_name's spike with the name spike_name.

This will update a spikes offset which will affect every cue that uses the spike.

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