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      • Revolver V1 Position Issues
      • Setting Up a New Comptuer for Spikemark
  • Spikemark 6
    • Navigating Spikemark
      • Show Modes
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        • Customize Your Workspace
      • Selection and Input
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    • Cues
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        • Add Movements
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    • Movements
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      • Open Sound Control (OSC)
        • Send OSC Messages
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      • UDP
        • Send UDP Messages
        • UDP Position Output
      • Watchout Position Output
      • PosiStageNet (PSN)
  • Spikemark 5
    • How to Open Spikemark
    • Spikemark Installation
      • User Authorization
      • Windows Settings
    • Quick Start Tutorial
      • Step 1: Adding Motors
        • 1.1 Simulator Mode
        • 1.2 Add Motors from the Machine Library
        • 1.3 Rename Motors
        • 1.4 Add A Group
      • Step 2: Saving
      • Step 3: Jogging
        • 3.1 Single Axis Jogging
        • 3.2 Jogging Multiple Machines (Multi-Jog)
        • 3.3 Move To Position
      • Step 4: Writing Your First Cues
        • 4.1 Cues Workspace
        • 4.2 Add A Movement
        • 4.3 Duplicate A Cue
        • 4.4 Delete A Movement From A Cue
        • 4.5 Edit Movement - Changing Position, Speed, and Time
        • 4.6 Copy to Group
        • 4.7 Cue Total Time
        • 4.8 Load and Run your Cue
        • 4.9 Spikes
        • 4.10 Cue Links
        • 4.11 Restore Cue
        • 4.12 Delete A Cue
      • Step 5: Going Live
        • 5.1 Set Your IP Address
        • 5.2 Test Manual Movement
        • 5.3 Resetting Position
        • 5.4 Program Your Show
      • Sharpen Your Programming Skills
    • Steps to a Successful Load-In
    • Show Modes
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      • Customize Your Workspace
    • Selection and Input
    • IP Address and Network Connection
      • Setting Computer IP Address
      • Setting Stagehand IP Address
      • Setting Showstopper Consolette IP Address
      • Setting Pendant IP Address
      • Setting Showstopper IP Address
      • Setting Showstopper Node ID
      • Connecting To A Stagehand
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    • Adding Motors or Machines
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    • Stage Model Viewer
      • Changing Your Viewer
      • Adjusting the Stage Size
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      • Adjusting Model Dimensions
      • Adjusting Model Rotation
      • Adjusting Location On Stage
      • Making Models
        • Modeling A Winch
        • Modeling A Lift
        • Modeling A Hoist
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        • Motor Tuning - The Practical Approach
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      • Open Sound Control (OSC)
        • OSC Position Output
        • OSC Messenger
          • Expanding The Command Library
        • OSC Response Window
        • OSC Input Trigger
          • Input Messages
          • Cue Commands
          • Motor Commands
          • My OSC Input Trigger Isn't Working, Is there another way?
      • UDP
        • UDP Position Output
        • UDP Messenger
      • Watchout Position Output
      • Modbus Effect
      • PosiStageNet (PSN)
    • Drive Communication
      • Drive Information
      • Configuring The Drive
      • Analyzing Movements
      • Drive Communication: Compatibility
      • Drive Communication: Setting VFD Parameters
      • RS-485 Upgrade
        • Upgrading an A800
        • Upgrading an A700
        • Drive Communication Troubleshooting
      • VFD Fault Codes
    • Motor Status Icons
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    • Advanced Cue Techniques
  • Showstopper
    • Showstopper 4 Base
      • Installation
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    • Spikemark Pendant V2
      • Getting Started
      • Setup
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      • Troubleshooting
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      • Drawings
    • Showstopper 4 E-Stop Hub
      • Getting Started
      • Installation
      • Operation
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    • Showstopper Remote E-Stop
      • Installation
      • Making The Connections
      • Operation
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    • Control Connection
      • Installation
      • Making The connections
      • Operation
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    • Drive Connection
      • Installation
      • Making The connections
      • Operation
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    • Showstopper E-Stop Patch Panel
    • Showstopper Accessory Patch Panel
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      • Safety Interlock Classic
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      • 4-Axis Safety Interlock
    • Legacy
      • Showstopper 3 Base
      • Showstopper 3 Remote
      • Showstopper 3 E-Stop Patch Panel
      • Stage Manager
        • Getting Started
        • Installation
        • Making the Connections
        • Operation
        • Troubleshooting
        • Specifications
      • Showstopper 4 Consolette
        • Features
        • Making the Connections
          • Accessory Cable Connection
          • Ethernet Connection
          • Multiple Consolettes
        • On-Board Settings
        • Operation & Spikemark Integration
        • Connecting the Consolette to Spikemark
        • Jogging Motors
        • Running Cues
        • Emergency Stop
        • Updating Consolette Firmware
        • Troubleshooting
        • Physical Specifications
        • Drawings
  • Stagehand
    • Stagehand Firmware
      • Manually Updating a Stagehand Unipolar V6 Card via SD Card
      • Manually Updating a Stagehand Unipolar V6 Card via USB
    • Stagehand Parameters
      • Stagehand Pro 2 Parameters
      • Stagehand Pro 3/Pro 4 Parameters
      • Stagehand Pro 3e Parameters
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      • Stagehand AC - AKA: The Classic
      • Classic+ Parameters
      • Pro+ Parameters
      • Setting the C3 Value
      • Setting the C4 Value
      • All Clear/Parameter Clear
      • How to Use the Mitsubishi VFD Keypad
      • USB Parameter Sets
      • Parameter Library in Spikemark
    • Stagehand Apprentice
      • Getting Started
      • Installing the Stagehand
      • Making the Connections
      • Hooking up a motorized effect
      • Using the Stagehand
      • Troubleshooting
      • Technical Support
      • Specifications
    • Stagehand Apprentice DC
    • Stagehand Apprentice 2
      • Stagehand Apprentice 2: Features
      • Stagehand Apprentice 2: Installation
      • Stagehand Apprentice 2: Making The Connections
        • Stagehand Apprentice 2: Power Input
        • Stagehand Apprentice 2: Motor and Brake Output
        • Stagehand Apprentice 2: Sensor Input
        • Stagehand Apprentice 2: Interlock Inputs
        • Stagehand Apprentice 2: Ethernet Input
        • Stagehand Apprentice 2: Showstopper Emergency Stop Input
      • Stagehand Apprentice 2: Operation
      • Stagehand Apprentice 2: Troubleshooting
      • Stagehand Apprentice 2 Specifications
      • Stagehand Apprentice 2: Drawings
    • Stagehand FX
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      • Making the Connections
      • Connecting an Effect
      • Operation
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      • Stagehand Pro 4: Unpacking
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      • Stagehand Pro 4: Operation
        • Stagehand Pro 4: Powering Up
        • Stagehand 4: Machine Configuration
        • Stagehand Pro 4: Manual Operation (Jogging)
        • Stagehand Pro 4: Brake Test
        • Stagehand Pro 4: Connecting to Spikemark
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    • Stagehand Pro 5
      • Stagehand Pro 5: Features
      • Stagehand Pro 5: Installation
      • Stagehand Pro 5: Making The Connections
        • Stagehand Pro 5: Power Input
        • Stagehand Pro 5: Motor and Brake Output
        • Stagehand Pro 5: Sensor Input
        • Stagehand Pro 5: Interlock Inputs
        • Stagehand Pro 5: Ethernet Input
        • Stagehand Pro 5: Showstopper Emergency Stop Input
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      • Stagehand Pro 5: Drawings
      • Stagehand Pro 5: Replace Control Card
    • Deck Chief 2
      • Getting Started
      • Features
      • Making the Connections
      • Using the Deck Chief
      • Troubleshooting
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        • Getting Started
        • Installation
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        • Deck Chief Legacy Connections
      • Stagehand Mini^2
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    • X-Groove Override
  • Machinery
    • Smart Chain Hoist
      • Getting Started
      • Installation
      • Making the Connections
      • Under The Hood
      • Troubleshooting
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    • Floorpocket
      • GettingStarted
      • Installation
      • Making the Connections
      • Prepping the Machine for Operation
      • VFD Settings
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    • Floorpocket v2
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      • Floorpocket v2: Specifications
    • Pivot
      • Getting Started
      • Installation
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    • Pushstick
      • Getting Started
      • Installation
      • Making the Connections
      • Rigging the Pushstick
        • Rigging a Pushstick v2
      • Setting the Limits
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    • Pushstick Mini
      • Getting Started
      • Installation
      • Making the Connections
      • Rigging the Pushstick Mini
      • Troubleshooting
      • Technical Support
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    • Revolver
      • Installation
      • Making the Connections
      • Making It Move
        • Friction Wheel Tension Guide
      • Position Scaling
        • Encoder Finessing
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      • Specifications
        • Drawing
      • Multi-Motor Configuration
      • Revolver v1 Manual
    • Rotator
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    • Spotline
      • Getting Started
      • Installation
      • Rigging the Spotline
      • Operation
      • Troubleshooting
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    • Spotline V2
      • Spotline V2: Setup Process
      • Spotline V2: Installation
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      • Spotline V2: Operation
      • Spotline V2: Troubleshooting
      • Spotline V2 Accessories
      • Spotline V2: Maintenance
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    • Spotline Mini v2
    • Spotline Practical
      • Practical v2
        • Getting Started
        • Installation
        • Rigging the Machine
        • Setting the Limits
        • Troubleshooting
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      • Practical v1
        • Getting Started
        • Installation
        • Operation
        • Troubleshooting
        • Specifications
    • Turntable Template
      • Overview
      • Bill Of Materials
      • Fabrication
      • Turntable Assembly and Installation
      • Turntable Assembly Guide
      • Tech Support
      • 20' Turntable Specs
      • Turtable Research Notes for Nerds
    • Retired
      • Curtain Call
      • Trickline
        • TricklineProductManualv1.0
        • Getting Started
        • Installation
        • Making the Connections
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      • Spotline Mini
        • Getting Started
        • Installation
        • Making the Connections
        • Rigging the Spotline Mini
        • Troubleshooting
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      • Pushstick Manual
    • Stromag Limits
  • Broadweigh Load Cells
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On this page
  • Configuration Window
  • 1 - Client Address
  • 2 - Client Port
  • 3 - Server Name
  • 4 - Active
  • 5 - Motor Name
  • 6 - PosiStageNet Name
  • 7 - Type Of Motion
  • 8 - Axis Direction
  • 9 - Data & Info Intervals
  • 10 - Send Output

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  1. Spikemark 6
  2. Show Control

PosiStageNet (PSN)

PreviousWatchout Position OutputNextSpikemark 5

Last updated 23 days ago

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PosiStageNet (PSN) is a communication protocol developed by VYV and MA Lighting for communicating real time position tracking data. This allows Spikemark to broadcast the real time position of any motor in a show to a PSN client like a media server or a lighting console. More detailed information regarding the PSN protocol can be found at .

From the Show Control menu click PosiStageNet... to open the configuration window.

Configuration Window

1 - Client Address

The client address is the IP address of the PSN client receiving position data from Spikemark. By default the address is 236.10.10.10. The Spikemark IP Address does not have to be in the same range.

2 - Client Port

Similar to client address, client port is the UDP port that Spikemark will send data over. By default the port number is set to 56565.

3 - Server Name

Spikemark is set up as a PSN Server and requires a name in order to announce itself to the PSN clients. By default, the name is Spikemark.

4 - Active

When checked, the given axis’ position will be sent. This allows Spikemark to selectively send position data. By default, active is unchecked.

5 - Motor Name

The name of the motor in Spikemark.

6 - PosiStageNet Name

The name that the PSN clients will see. By default, the PosiStageNet name is the same as the motor name but can be changed as needed. This allows an axis to be called one name in Spikemark and another on a PSN client.

7 - Type Of Motion

There are two possible values for type of motion: Translating along or Rotating around. Type Of Motion is changed depending on the axis model type (winch, turntable, periaktos) noted in the Stage Model Viewer. The product of this is determining what chunk is being set for the given PSN tracker. When Translating along is displayed the position chunk is set, and when Rotating around is displayed the orientation chunk is set.

8 - Axis Direction

The three possible values for Axis Direction. They are X, Y, or Z. By selecting one of these sets, the corresponding value in either the position chunk or the orientation chunk is used for the Axis Direction. By default, the Axis Direction is set to X.

9 - Data & Info Intervals

  • The Data Interval is the speed at which PSN data packets are sent.

  • The Info Interval is the speed at which PSN info packets are sent. The Info Interval is not changeable but instead is calculated based on the Data Interval. The recommended fastest speed for the Data Interval is 30.

10 - Send Output

The Send Output button toggles the PosiStageNet server in Spikemark on or off.

http://www.posistage.net
Open PSN Output Window
PSN Output Window