# Step 1: Adding Motors

![](https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-090d0abdb3f7cbfdb1398d132d22355d23c15dd4%2FSM_QS_NS_AMHeader.gif?alt=media)

## What will we accomplish in this section?

* [**1.1 Simulator Mode**](https://docs.creativeconners.com/docs/spikemark/quickstart/adding-motors/1.1-simulator-mode)
* [**1.2 Add Motors from the Machine Library**](https://docs.creativeconners.com/docs/spikemark/quickstart/adding-motors/1.2-add-motors-from-the-machine-library)
* [**1.3 Rename Motors**](https://docs.creativeconners.com/docs/spikemark/quickstart/adding-motors/1.3-rename-motors)
* [**1.4 Add a Group**](https://docs.creativeconners.com/docs/spikemark/quickstart/adding-motors/1.4-add-a-group)

We only cover [Creative Conners' Stock Machines](https://creativeconners.com/products/#Machines) in this tutorial. Check out our section on how to [Add A Custom Machine](https://docs.creativeconners.com/docs/spikemark/adding-motors/custom-machines).
