# FX Input Trigger

<figure><img src="https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-7e0f0c517d635158ed85e15adadeeb2d97938908%2Ffx-input-trigger-button.png?alt=media" alt="FX Input Trigger"><figcaption></figcaption></figure>

An FX Input trigger waits for an input switch to be activated on a Stagehand FX, then starts the following step.

## Editing

After you have [added a fx input trigger](https://docs.creativeconners.com/docs/spikemark-6/cues/cue-creation/add-triggers) click it to open the trigger editor.

<figure><img src="https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-ec26f5665eb2093381bf3e0d84880e4b3fd76c76%2Ffx-input-trigger-editor.png?alt=media" alt="Position Trigger Editor"><figcaption></figcaption></figure>

* Select the FX that you want to monitor from the "Fx" dropdown list.
* Enter the target input in the "Watch Input" field.
* Click the "Save Changes" button to save your changes.

{% hint style="info" %}
The trigger becomes armed when the step starts. If the input is activated before the step starts, the trigger will not fire.
{% endhint %}
