# 4.10 Cue Links

We want the Wagon to start moving halfway through Cue 2, but also complete with everything else.

{% hint style="info" %}
A **Time Link** starts a timer when a Parent Cue is executed and executes the Child Cue after the timer has ran the set amount of delay time. Cue 2 is considered the **Parent Cue**, while Cue 3, the is **Child Cue.**
{% endhint %}

![](https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-5a93b9f92405a53918648fb63d1aac66abd1ab39%2FSM_QS_NS_TimeLink.gif?alt=media)

1. **Click** **the Link Icon** for Cue 3 to open the **Add Cue Link** dialogue.
2. **Click "Time Link".**
3. **Click** the **Parent Cue Drop Down** **Menu.**
4. **Select "Cue #2 - Wagon Reveal".**
5. **Click "OK"** to close **Add Cue Link** dialogue and create the link.
6. **Click the Cue Link Bar** on Cue 3 to open the **Edit Time Link** dialogue.
7. **Enter 10** in the **Delay (sec) Box.**
8. **Click "Update"** to save and close the **Edit Time Link** dialogue.

To learn more about [cue links:](https://docs.creativeconners.com/docs/spikemark/cue-links)
