# Add Movements

Each type of Stagehand has a [different movement](https://docs.creativeconners.com/docs/spikemark-6/movements). There are three scenarios where you can add a movement to a cue.

## 1. Adding To An Empty Cue

<figure><img src="https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-5a48da15aef169cf48da9fb21be0c1526a9cecf7%2Fadd-movement-to-empty-cue.gif?alt=media" alt="Add Movements To Empty Cue"><figcaption></figcaption></figure>

Drag a Stagehand from the [axis list](https://docs.creativeconners.com/docs/navigating-spikemark/workspaces/cue-workspace-overview#id-10.-stagehand-axis-list) over top of the cue and drop the Stagehand ontop of the playback.

## 2. Adding To An Existing Cue

<figure><img src="https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-01f3a68b3f479a20867a57d6a9e109174f3e1c46%2Fadd-movement-to-existing-cue.gif?alt=media" alt="Add Movements To Existing Cue"><figcaption></figcaption></figure>

Drag a Stagehand from the [axis list](https://docs.creativeconners.com/docs/navigating-spikemark/workspaces/cue-workspace-overview#id-10.-stagehand-axis-list) and drop the Stagehand ontop of a step.

## 3. Moving An Existing Movement

<figure><img src="https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-c8d548566b9be870a6b248a75be493cacfe01e00%2Fadd-movement-from-step-to-step.gif?alt=media" alt="Move Movement"><figcaption></figcaption></figure>

Drag a movement from one step to another.

{% hint style="info" %}
Steps don't have to be built in order. You can add movements to any step at any time.
{% endhint %}
