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# Add Movements

Each type of Stagehand has a [different movement](/docs/spikemark-6/movements.md). There are three scenarios where you can add a movement to a cue.

## 1. Adding To An Empty Cue

<figure><img src="/files/UfkG5rAyMU5A0eo3cePw" alt="Add Movements To Empty Cue"><figcaption></figcaption></figure>

Drag a Stagehand from the [axis list](https://docs.creativeconners.com/docs/spikemark-6/cues/cue-creation/pages/1oX5bjumXO2rc4gNK0Om#id-10.-stagehand-axis-list) over top of the cue and drop the Stagehand ontop of the playback.

## 2. Adding To An Existing Cue

<figure><img src="/files/wUFNIQqGN3qrWuqzTmJb" alt="Add Movements To Existing Cue"><figcaption></figcaption></figure>

Drag a Stagehand from the [axis list](https://docs.creativeconners.com/docs/spikemark-6/cues/cue-creation/pages/1oX5bjumXO2rc4gNK0Om#id-10.-stagehand-axis-list) and drop the Stagehand ontop of a step.

## 3. Moving An Existing Movement

<figure><img src="/files/pjTticOwENUyMPO0DYKS" alt="Move Movement"><figcaption></figcaption></figure>

Drag a movement from one step to another.

{% hint style="info" %}
Steps don't have to be built in order. You can add movements to any step at any time.
{% endhint %}


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