# Console

Moving motors using the Spikemark Console.

<figure><img src="https://3040525219-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MhFI6SSKpm8M7EkrYqp%2Fuploads%2Fgit-blob-acf323100022151063e1a934c6e9126195d99cbf%2Fspikemark-console-setup.png?alt=media" alt="Spikemark Console Setup"><figcaption></figcaption></figure>

The Spikemark Console is a great tool for both running shows with multiple playbacks and for easily jogging motors. Check out the links below from the [Spikemark Console Manual](https://docs.creativeconners.com/docs/showstopper/spikemark-console) for more information.

## Setting Up The Console

* [Connecting Cables](https://docs.creativeconners.com/docs/showstopper/spikemark-console/making-the-connections)
* [Spikemark Configuration](https://docs.creativeconners.com/docs/showstopper/spikemark-console/making-the-connections#spikemark-software-integration)

## Running Cues

* [Spikemark Console Controls](https://docs.creativeconners.com/docs/showstopper/spikemark-console/using-the-console#cue-and-playback-controls)

## Stopping Motion

* [Emergency Stop](https://docs.creativeconners.com/docs/showstopper/spikemark-console/using-the-console#emergency-stop)
* [Hold To Run (HTR)](https://docs.creativeconners.com/docs/showstopper/spikemark-console/using-the-console#htr-all-soft-stop)
